2025-06-19 10:48:08 +08:00
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// WebSocket全局配置
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const WS_CONFIG = {
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heartbeatInterval: 10000, // 30秒心跳间隔
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heartbeatTimeout: 10000, // 心跳响应超时时间(10秒,给服务器更多响应时间)
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maxReconnectAttempts: 5, // 最大重连次数
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2025-06-20 09:03:15 +08:00
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reconnectBaseDelay: 500, // 重连基础延迟0.5秒(更快重连)
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maxReconnectDelay: 10000, // 最大重连延迟10秒(减少等待时间)
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heartbeatMessage: 'ping', // 心跳消息
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heartbeatResponseType: 'pong', // 心跳响应类型
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};
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// 增强的WebSocket包装器
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class EnhancedWebSocket {
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private ws: WebSocket;
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private path: string;
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private baseUrl: string;
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private heartbeatTimer?: NodeJS.Timeout;
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private heartbeatTimeoutTimer?: NodeJS.Timeout;
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private reconnectTimer?: NodeJS.Timeout;
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private reconnectAttempts: number = 0;
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private isManualClose: boolean = false;
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private isHeartbeatTimeout: boolean = false;
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private userOnMessage: ((event: MessageEvent) => void) | null = null;
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private userOnClose: ((event: CloseEvent) => void) | null = null;
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private userOnError: ((event: Event) => void) | null = null;
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private userOnOpen: ((event: Event) => void) | null = null;
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constructor(path: string, baseUrl: string) {
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this.path = path;
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this.baseUrl = baseUrl;
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this.ws = new WebSocket(baseUrl + path);
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this.setupHandlers();
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}
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// 设置事件处理器
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private setupHandlers(): void {
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this.ws.onopen = (event) => {
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console.log(`WebSocket连接已建立: ${this.path}`);
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this.reconnectAttempts = 0;
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this.clearReconnectTimer();
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// 🔧 优化:连接建立后立即发送一次心跳,然后开始定期心跳
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if (this.ws.readyState === WebSocket.OPEN) {
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this.ws.send(WS_CONFIG.heartbeatMessage);
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this.startHeartbeatTimeout();
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}
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this.startHeartbeat();
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if (this.userOnOpen) {
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this.userOnOpen(event);
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}
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};
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this.ws.onmessage = (event) => {
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const messageData = event.data;
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// 🔧 优化:收到任何消息都说明连接正常,清除心跳超时检测
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this.clearHeartbeatTimeout();
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2025-06-19 10:48:08 +08:00
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// 检查是否为心跳响应(支持字符串和JSON格式)
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let isHeartbeatResponse = false;
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// 1. 检查是否为简单字符串心跳响应
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if (typeof messageData === 'string' && messageData === WS_CONFIG.heartbeatResponseType) {
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isHeartbeatResponse = true;
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}
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// 2. 检查是否为JSON格式心跳响应
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if (!isHeartbeatResponse && typeof messageData === 'string') {
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try {
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const data = JSON.parse(messageData);
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if (data.type === WS_CONFIG.heartbeatResponseType) {
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isHeartbeatResponse = true;
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}
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} catch (e) {
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// JSON解析失败,不是JSON格式的心跳响应
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}
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}
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if (isHeartbeatResponse) {
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// 心跳响应,不传递给业务代码
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return;
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}
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// 传递给业务代码
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if (this.userOnMessage) {
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this.userOnMessage(event);
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}
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};
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this.ws.onclose = (event) => {
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console.log(`WebSocket连接关闭: ${this.path}`, event.code, event.reason);
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this.stopHeartbeat();
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// 先调用业务代码的关闭处理
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if (this.userOnClose) {
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this.userOnClose(event);
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}
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// 如果不是手动关闭,或者是心跳超时导致的关闭,则重连
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if (!this.isManualClose || this.isHeartbeatTimeout) {
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this.scheduleReconnect();
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}
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// 重置心跳超时标志
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this.isHeartbeatTimeout = false;
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};
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this.ws.onerror = (event) => {
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console.error(`WebSocket连接错误: ${this.path}`, event);
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this.stopHeartbeat();
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if (this.userOnError) {
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this.userOnError(event);
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}
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};
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}
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// 开始心跳检测
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private startHeartbeat(): void {
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this.stopHeartbeat();
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console.log(`开始心跳检测: ${this.path}, 间隔: ${WS_CONFIG.heartbeatInterval}ms`);
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this.heartbeatTimer = setInterval(() => {
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if (this.ws.readyState === WebSocket.OPEN) {
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this.ws.send(WS_CONFIG.heartbeatMessage);
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// 只有在没有进行超时检测时才设置新的超时检测
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if (!this.heartbeatTimeoutTimer) {
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this.startHeartbeatTimeout();
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}
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}
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}, WS_CONFIG.heartbeatInterval);
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}
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// 停止心跳检测
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private stopHeartbeat(): void {
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if (this.heartbeatTimer) {
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clearInterval(this.heartbeatTimer);
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this.heartbeatTimer = undefined;
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}
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this.clearHeartbeatTimeout();
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}
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// 开始心跳响应超时检测
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private startHeartbeatTimeout(): void {
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// 不再自动清除,只在收到响应时清除
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this.heartbeatTimeoutTimer = setTimeout(() => {
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console.log(`心跳响应超时: ${this.path}, ${WS_CONFIG.heartbeatTimeout}ms内未收到响应,主动断开连接`);
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// 设置心跳超时标志,触发重连
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this.isHeartbeatTimeout = true;
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this.ws.close(1000, 'Heartbeat timeout'); // 使用正常关闭状态码,通过标志来判断是否重连
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}, WS_CONFIG.heartbeatTimeout);
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}
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// 清除心跳响应超时检测
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private clearHeartbeatTimeout(): void {
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if (this.heartbeatTimeoutTimer) {
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clearTimeout(this.heartbeatTimeoutTimer);
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this.heartbeatTimeoutTimer = undefined;
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}
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}
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// 安排重连
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private scheduleReconnect(): void {
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if (this.isManualClose || this.reconnectAttempts >= WS_CONFIG.maxReconnectAttempts) {
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console.log(`停止重连: ${this.path}, 手动关闭: ${this.isManualClose}, 重连次数: ${this.reconnectAttempts}`);
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return;
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}
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this.reconnectAttempts++;
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// 指数退避重连策略
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const delay = Math.min(
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WS_CONFIG.reconnectBaseDelay * Math.pow(2, this.reconnectAttempts - 1),
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WS_CONFIG.maxReconnectDelay,
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);
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console.log(
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`WebSocket将在${delay}ms后重连: ${this.path} (${this.reconnectAttempts}/${WS_CONFIG.maxReconnectAttempts})`,
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);
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this.reconnectTimer = setTimeout(() => {
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this.reconnect();
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}, delay);
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}
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// 重连逻辑
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private reconnect(): void {
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if (this.isManualClose) return;
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console.log(`WebSocket重连尝试: ${this.path} (${this.reconnectAttempts}/${WS_CONFIG.maxReconnectAttempts})`);
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// 创建新的WebSocket连接
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this.ws = new WebSocket(this.baseUrl + this.path);
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this.setupHandlers();
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}
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// 清理重连定时器
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private clearReconnectTimer(): void {
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if (this.reconnectTimer) {
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clearTimeout(this.reconnectTimer);
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this.reconnectTimer = undefined;
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}
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}
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// 公开的WebSocket属性和方法
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get readyState(): number {
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return this.ws.readyState;
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}
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get url(): string {
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return this.ws.url;
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}
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get protocol(): string {
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return this.ws.protocol;
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}
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get extensions(): string {
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return this.ws.extensions;
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}
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get bufferedAmount(): number {
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return this.ws.bufferedAmount;
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}
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get binaryType(): BinaryType {
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return this.ws.binaryType;
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}
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set binaryType(value: BinaryType) {
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this.ws.binaryType = value;
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}
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// 事件处理器属性
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get onopen(): ((event: Event) => void) | null {
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return this.userOnOpen;
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}
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set onopen(handler: ((event: Event) => void) | null) {
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this.userOnOpen = handler;
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}
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get onmessage(): ((event: MessageEvent) => void) | null {
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return this.userOnMessage;
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}
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set onmessage(handler: ((event: MessageEvent) => void) | null) {
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this.userOnMessage = handler;
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}
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get onclose(): ((event: CloseEvent) => void) | null {
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return this.userOnClose;
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}
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set onclose(handler: ((event: CloseEvent) => void) | null) {
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this.userOnClose = handler;
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}
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get onerror(): ((event: Event) => void) | null {
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return this.userOnError;
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}
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set onerror(handler: ((event: Event) => void) | null) {
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this.userOnError = handler;
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}
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// WebSocket方法
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send(data: string | ArrayBufferLike | Blob | ArrayBufferView): void {
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this.ws.send(data);
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}
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close(code?: number, reason?: string): void {
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console.log(`手动关闭WebSocket: ${this.path}`);
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this.isManualClose = true;
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this.isHeartbeatTimeout = false; // 手动关闭时重置心跳超时标志
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this.stopHeartbeat();
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this.clearReconnectTimer();
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this.ws.close(code, reason);
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}
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addEventListener<K extends keyof WebSocketEventMap>(
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type: K,
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listener: (this: WebSocket, ev: WebSocketEventMap[K]) => any,
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options?: boolean | AddEventListenerOptions,
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): void {
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this.ws.addEventListener(type, listener, options);
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}
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removeEventListener<K extends keyof WebSocketEventMap>(
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type: K,
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listener: (this: WebSocket, ev: WebSocketEventMap[K]) => any,
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options?: boolean | EventListenerOptions,
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): void {
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this.ws.removeEventListener(type, listener, options);
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}
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dispatchEvent(event: Event): boolean {
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return this.ws.dispatchEvent(event);
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}
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// 常量
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static readonly CONNECTING = WebSocket.CONNECTING;
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static readonly OPEN = WebSocket.OPEN;
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static readonly CLOSING = WebSocket.CLOSING;
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static readonly CLOSED = WebSocket.CLOSED;
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readonly CONNECTING = WebSocket.CONNECTING;
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readonly OPEN = WebSocket.OPEN;
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readonly CLOSING = WebSocket.CLOSING;
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readonly CLOSED = WebSocket.CLOSED;
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}
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2025-05-25 00:07:22 +08:00
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function create(path: string): Promise<WebSocket> {
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2025-06-19 10:48:08 +08:00
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const baseUrl = import.meta.env.ENV_WEBSOCKET_BASE ?? '';
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const ws = new EnhancedWebSocket(path, baseUrl) as any;
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return new Promise((resolve, reject) => {
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const timeout = setTimeout(() => {
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ws.close();
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reject(new Error('WebSocket connection timeout'));
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}, 10000); // 10秒连接超时
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ws.addEventListener('open', () => {
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clearTimeout(timeout);
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resolve(ws);
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});
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ws.addEventListener('error', (e: any) => {
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clearTimeout(timeout);
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reject(e);
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});
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});
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}
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export default { create };
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